Stephan Pilz
3d artist
<<< back Ferrari F360 Modena (needs Quicktime to play)

Summary:

Modeling and shading done in Maya rendered with Mental Ray. The final model is a polygon model but during the modeling process I've been going back and forth between sub-d's and polygons to get there.

I have to admit that I haven't done the interior so that explains why the windows are opaque.

Ferrari F360 Modena

Ferrari_turntable
turntable animation
 
Ferrari_turntable_AO
turntable animation AO
 
 
 
click on images >>> Ferrari_01 Ferrari_02 Ferrari_03 Ferrari_04 <<< click on images